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| atk | 450 |
|---|---|
| def | 400 |
| desc | At the end of the Damage Step, if a monster battled: You can Special Summon this card from your hand. You can send 1 Trap from your hand or that's Set on your field to the GY; destroy all other monsters in this card's column. If this card in the Monster Zone is destroyed by battle or card effect and sent to the GY: You can target 1 card in your GY; roll a six-sided die, and if the result is 6, add that target to your hand. You can only use each effect of "Thunder Ball" once per turn. |
| race | Fiend |
| type | Effect Monster |
| level | 3 |
| attribute | DARK |
| frameType | effect |
Pricing (eBay scrapes, PSA grades) and inline lore expand to Yu-Gi-Oh! next.