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| desc | When your opponent activates a Spell/Trap Card while you control a "Magikey" Ritual Monster or a "Magikey" monster Special Summoned from the Extra Deck: Negate the activation, and if you do, destroy that card, then you can declare 1 Attribute, and if you do that, for the rest of this turn all face-up monsters your opponent controls become that Attribute. You can only activate 1 "Magikey Unlocking" per turn. |
|---|---|
| race | Counter |
| type | Trap Card |
| archetype | Magikey |
| frameType | trap |
Pricing (eBay scrapes, PSA grades) and inline lore expand to Yu-Gi-Oh! next.