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| desc | Banish 1 face-up "Centur-Ion" Monster Card from your Spell & Trap Zone, then target 1 card your opponent controls; banish it. If this Set card in its owner's control is destroyed or banished by an opponent's activated effect: You can place 2 "Centur-Ion" monsters with different names from your hand, Deck, GY, and/or banishment in your Spell & Trap Zone as face-up Continuous Traps. You can only activate 1 "Emblema Salvation" per turn. |
|---|---|
| race | Quick-Play |
| type | Spell Card |
| archetype | Emblema |
| frameType | spell |
Pricing (eBay scrapes, PSA grades) and inline lore expand to Yu-Gi-Oh! next.