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| atk | 2800 |
|---|---|
| def | 1800 |
| desc | 2 Level 6 Fiend monsters When a Spell/Trap Card, or monster effect, is activated that includes an effect that Special Summons a monster (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy that card, then you can make 1 other "D/D" monster you control and this card gain 1800 ATK until the end of this turn. If this card is sent from the field to the GY: You can add 1 "Dark Contract" card from your Deck to your hand. |
| race | Fiend |
| type | XYZ Monster |
| level | 6 |
| archetype | D/D |
| attribute | WATER |
| frameType | xyz |
Pricing (eBay scrapes, PSA grades) and inline lore expand to Yu-Gi-Oh! next.