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| desc | Activate this card by placing 5 Schoolwork Counters on it. If a monster(s) is Special Summoned from the Extra Deck, or a card(s) is sent from the Deck to the GY, by a Spell/Trap effect: Remove 1 Schoolwork Counter from this card, then if the number of Schoolwork Counters on this card is now 0, destroy this card, and if you do, gain 4000 LP, then Set 1 "Schoolwork" Trap from your Deck or GY, then if you have 1 or less cards in your Deck, you win the Duel. |
|---|---|
| race | Continuous |
| type | Trap Card |
| archetype | Schoolwork |
| frameType | trap |
Pricing (eBay scrapes, PSA grades) and inline lore expand to Yu-Gi-Oh! next.