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| desc | If a Spell/Trap(s) is sent to the GY to activate a card or effect: Send 1 Illusion or Spellcaster monster from your hand, Deck, or Extra Deck to the GY. During your Main Phase: You can banish 3 Spells/Traps from your GY, including this card; Special Summon 1 "Diabell" monster from your hand or GY. You can only use each effect of "Play the Diabell" once per turn. |
|---|---|
| race | Quick-Play |
| type | Spell Card |
| archetype | Diabell |
| frameType | spell |
Pricing (eBay scrapes, PSA grades) and inline lore expand to Yu-Gi-Oh! next.